I always look forward to playing new racing games. I love the genre. Many of my favourite games of this generation are racers, Forza Motorsport 6 and 7, Forza Horizon 3 (and hopefully 4 will be too), Trackmania Turbo, Mantis Burn Racing, the F1 games from Codemasters. When my fellow Enthusiast, Andrew Gonzalez, told me that we had received a review code for Super Street: The Game, I jumped at the chance to play it. So, how does Super Street: The Game, compare to the other racers out there and is it worth your hard-earned cash?
For those of you who aren’t into car culture (or aren’t from the US because I didn’t know), Super Street is an online magazine dedicated to car customization. As you can imagine, then, Super Street: The Game has a strong emphasis on upgrading your car. You start by choosing one of three vehicles as your “project car”. None of the cars here are licensed but you will recognize a lot of the shapes of the cars. I went for one that looked like a Honda Civic. The starter cars are in a trashy state and throughout your career, you’ll earn money to improve your vehicle both visually and in terms of performance. It should be noted that this is the only car that you will buy during your career. This means that you should really be sure that what you are buying is the car that you want to upgrade for the rest of the game.
Of course, any racing game lives or dies by its handling model and this is where the game starts to fall down. Cars never really feel like they’re connected to the track. It often feels like you’re driving on ice. Your car never wants to go around a corner and trying to slide it using the handbrake is very twitchy. The other racers don’t seem to have any issue flying around corners. Speaking of your opponents they can be absolutely vicious. They have no hesitation about trying to drive through you. I found myself having to restart races over and over as my competition kept spinning me around or forcing me into walls.
With the handling being poor, your opposition being vicious, perhaps the visuals can provide some salvation for this game. Alas, there isn’t really anything to get excited about with the graphics either. The cars look pretty decent and the handful of different environments are suitably different from each other. Unfortunately, that’s about it though. Despite this being a game that runs on Unreal Engine 4, there are numerous technical issues. There is a lot of texture pop in. The frame rate stutters and just outright pauses at times. I also came across some audio distortions and one occasion where the sound dropped out completely.
I really wanted to love Super Street: The Game. Despite never having visited the website, or being a huge car customization fan, I’m always up for a good racer whether it’s an arcade-style game or more of a simulation. Unfortunately, this game falls short in nearly every aspect. You might be able to garner some entertainment out of the first few levels but as soon as you have to go around proper corners, and your fellow racers start to get their elbows out, the game steals any joy that you may have experienced. It also features some ridiculously sexist character models for the rest of your ‘crew’. Seriously, most of them wouldn’t look out of place in Dead or Alive Xtreme. A few optimization tweaks and a slightly better handling model could have made this a fun alternative to games like Need for Speed. As it is, this is a game that you should avoid unless you really must own every racing game on the Xbox One.
Founding Xbox Enthusiast member and serious guitar player. Basically, Steve rocks. Need we say more?