With the passing of the old year and the dawning of the new comes renewed hopes and expectations for the year ahead. Lord Alfred Tennyson, Queen Victoria’s Poet Laureate, once wrote: Hope smiles from the threshold of the year to come, whispering ‘it will be happier.’ Ah, but who cares about all that, a new year means new games!
2018 was a little disappointing for Xbox fans, so we’re hoping that 2019 proves to be a lot better. Over the next couple of weeks, we’re going to be highlighting a different game each day, giving you all the relevant details and salient talking points for big games of the year. With so many upcoming titles we’ve decided to do this in order of release date. Today, we’re talking about the upcoming release from developer Experiment 101, Biomutant.
Developer: Experiment 101
Publisher: THQ Nordic
Release date: March 21, 2019
What is it?
Biomutant is a fresh take within this post-apocalyptic open-world kung-fu action/RPG gaming sector from developer Experiment 101. In this universe, players experience a vibrant world as a raccoon-like creature which can be customized to their heart’s content. The aim is simple: something bad is killing the Tree of life and threatens the entire world. It’s up to you, you furry little kung-fu creature, to save the world, or bring it to ashes down around you.
What could go right?
Conceptually this game has a lot of things going for it. From what we have seen in trailers and previews, the world has been thought out quite well and is full of life and danger. The level of customization present within the game is also incredibly promising. Players have many options from the game’s outset to customize various aspects of their gameplay experience. Characters appear to be extremely customizable with multiple options of sizes, shape, color, even before the game truly begins. The touted customization of weapons, armor, fighting styles, bio-hacks, and accessories are all also very promising. It also does not hurt to have a success like the Just Cause franchise in your creative back-pocket either when trying something a little out there conceptually.
What could go wrong?
Even in its description, this game covers a vast amount of territory. My greatest concern is that for all of its vast custom-gameplay features that the execution of the very interesting concept will fall flat. Playing paper doll with furry creatures is a fun idea but if the story sucks its not going to matter. The combat systems claim to “tailor your fighting style”. This will only work, though, if it provides a balanced positive vs negative system of consequences dependent on the chosen features.
Other games touting “custom fighting style” games, like the Fight Night franchise, come to mind. In that game, a seven-foot-tall fighter could be just as nimble as a small fighter. This meant there were virtually zero negative consequences while gaining huge benefits . For all of my love of open-world games, I do wonder where this title will fall in that already crowded space, as well. With even post-apocalyptic RPG juggernauts like Fallout finding extreme success (Fallout 4) and also an extreme failure (Fallout 76). Even within the same genre, this demonstrates just how volatile this niche can be. Will Biomutant thread the metaphoric needle of success or will it crash and burn due to over-complication?
Well, those are a few musings about Biomutant. What do you think? Is this pre-order worthy or are you going to wait to see how some reviews rate the experience? Let us know what you think in the comments section below. Stay tuned for tomorrow’s next big game of 2019!
Allen works professionally in photography, cinematography, and marketing. As a lifelong camera junkie, he channels his creative and technical energy into the craft of photography, both in digital and analog processes.
He also loves playing games of all sorts, shapes, and play styles. Most days when he’s not doing photo related things he can be found playing D&D, Diablo III, Battlefield 1, or something retro. He also is a co-host and producer on both the Min/Max Podcast and the Deep Pixel Podcast.