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Aaron Greenberg discusses CPU leap with Project Scarlett

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We’re around a year out from the next generation of consoles, and little is known about system specifics just yet. We learnt some high-level details when the system was announced, but not much beyond that. In this month’s Official Xbox Magazine, Xbox games marketing manager Aaron Greenberg discussed what the power of the system means for next gen games.

When speaking with OXM, Greenberg talked about how the CPU power will be focused on, as opposed to the Xbox One X’s GPU-led marketing approach. “But with next gen, I think you’ll see a big upgrade in CPU, because we really want to make sure that you don’t have any comprises with framerates.” Greenberg said. “Yes, we can do 4K, but can also do a framerate up to 120 frames per second.”

next gen

This is a slightly different approach to the Xbox One X, which focused on graphics. This was likely due to the upgraded console needing to keep a similar CPU to the base Xbox One, for compatibility reasons. Some Xbox One X games targeted 4K and 60FPS, particularly exclusives, but 4K was the main target.

Greenberg also discussed third party developers, and how they’ve had devkits for some time now. This has enabled them to focus on getting the most out of all that next gen power. “They can use all of that technical capability to come up with things that we haven’t even thought of.” he said.

What do you want to see developers do with that next gen power?

Ben Kerry
Previous reviews and news writer for Gamereactor. Fan of action, racing and straight up walkin' in any video game he can get his hands on. When he's not gaming, Ben spends his time listening to way too much Guns N' Roses, watching football and probably eating somewhere...

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