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Games of 2019 – Metro Exodus

With the passing of the old year and the dawning of the new comes renewed hopes and expectations for the year ahead. Lord Alfred Tennyson, Queen Victoria’s Poet Laureate, once wrote: Hope smiles from the threshold of the year to come, whispering ‘it will be happier.’ Ah, but who cares about all that, a new year means new games!

2018 was a little disappointing for Xbox fans, so we’re hoping that 2019 proves to be a lot better. Over the next couple of weeks, we’re going to be highlighting a different game each day, giving you all the relevant details and salient talking points for big games of the year. With so many upcoming titles we’ve decided to do this in order of release date. Today, we’re talking about the upcoming release from developer 4A Games, Metro Exodus.

Game details

Title: Metro Exodus
Developer: 4A Games
Publisher: Deep Silver
Release date: February 15, 2019

What is it?

This title is the third installment of the 4A Games adaptation of Dmitry Glukhovsky’s Metro book series. Metro Exodus is at its heart a post-apocalyptic first-person shooter. Set in the year 2036 the game takes place in post-apocalyptic Russia two years after the events of the previous game Metro: Last Light. Exodus boasts an “epic, story-driven first-person shooter…that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created.” If the marketing hype is all its cracked up to be, fans of first-person-shooters, monster games, and post-nuclear winter fanatics will have something very interesting to talk about.

Metro Exodus Crossbow

What could go right?

Apocalyptic open-world narratives have continued to cultivate massive followings over the past couple of years. From the combined footage we’ve seen via trailers, released game-play and promotional materials the world looks incredible. From a graphical standpoint, the game is just freaking beautiful. It’s dark. It’s grimy. The monsters are grotesque and weapons look oh so dirty (in the good, I want to shoot S*#7 with that REAL bad, way.) Post-apocalyptic Russia looks cold, gritty and generally frightening. The religious zealot plot teased in the trailer looks intense and quite compelling as well. The little bits of the combat system we’ve seen also have some interesting options to create custom weaponry and tailor combat to a player’s individual style. It should also be noted that 4A Games has a quite a good track record with the previous Metro properties all of which were reviewed well.

What could go wrong

While the snippets of the plot have been intriguing and combat looks interesting there are a lot of games jockeying for position in this particular space. With game franchises like Fallout and Far Cry occupying a similar space, the market is competitive. What is going to set this game apart from what these others already do? Metro Exodus has a good pedigree but will its much-loved atmosphere be enough? Another concern that came to mind in writing this is the question or whether Metro Exodus trying to cover too much ground? How are these elements going to work with each other? Will having all of these game genres present in one singular package feel cohesive or is the game fated to feel segmented into the different trope-prone buckets?

Well, those are our musings about Metro Exodus. What do you think? Is this latest installment pre-order worthy or are you going to wait to see how some reviews rate the experience? Let us know what you think in the comments section below. Stay tuned for tomorrow’s next big game of 2019!

Allen H. Mowers
Allen works professionally in photography, cinematography, and marketing. As a lifelong camera junkie, he channels his creative and technical energy into the craft of photography, both in digital and analog processes.He also loves playing games of all sorts, shapes, and play styles. Most days when he's not doing photo related things he can be found playing D&DDiablo IIIBattlefield 1, or something retro. He also is a co-host and producer on the Min/Max Podcast.

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