No Man’s Sky Beyond was a reboot for No Man’s Sky and today, Beyond is getting another large update. Synthesis launches today, November 28, and brings a laundry list of new features. Included in there are developer led updates alongside some top community requests that will bring huge changes to No Man’s Sky.
The headline change is a new terrain editing system, which has been refined in Synthesis. Alongside new visual effects, there are new restore and flatten modes for the tool. Terrain edits within a base are also now protected from world regeneration, and more of these edits are allowed before reaching a cap.
There are a selection of other developer-led changes coming too. Players now have the ability to save a range of custom outfits, which you can change on the fly. First person mode for the Exocraft is also now available on all platforms, and the starship Space Map has been overhauled to improve visual clarity.
The community has been vocal on other changes for No Man’s Sky too. A selection of quality of life improvements plucked from fan suggestions are coming with Synthesis. A bunch of interactions have simply been sped up, and the UI has received some ease of use updates.
The full list of changes and patch notes are available here.