League of Legends is huge on PC. The free-to-play MOBA has been doing the rounds for years now, becoming one of the platform’s biggest games. Ten years on, developer Riot Games is bringing a version to the mobile and console market, with a targeted release window of 2020.
The huge popularity of the title has always made me wonder about the lack of a console release. One of the reasons is likely the control scheme and style of play, which is very PC-oriented. For Wild Rift, the team have completely reworked how the game controls for both mobile devices and consoles.
Although the game is being built from the ground up for new platforms, plenty will carry over. Wild Rift will launch with around 40 champions, or playable characters, which have only been slightly tweaked from their PC counterparts. This will provide some familiarity for existing PC players who wish to try out these new versions.
Speaking of which, if you link your Riot account from PC, you’ll get rewarded in Wild Rift for your playtime. The extent of this in unknown, but expect some cool bonuses if you jump over.
League of Legends: Wild Rift will be a slow rollout across platforms and regions. The Chinese mobile market will be the first to play, with the aim of a worldwide mobile launch by the end of 2020. Consoles are scheduled for later on, so it may not be until 2021 that Xbox players can go hands on.
Will you be trying out this popular MOBA on Xbox? The trailer is below.