There does seem to be a push in indie games at the moment to create more mundane experiences. While AAA developers are giving us games featuring space marines, racing drivers, or wizards, a lot of indie developers are inviting us to be bus drivers, fishermen, or work in an airport. The latest indie title to offer us a more grounded experience is Megaquarium from the one-man studio, Twice Circled. This theme park management game has had a positive reception since its launch on steam and is now looking to make a ‘splash’ on consoles. The game is scheduled to launch for Nintendo Switch, PlayStation 4, and Xbox One on 18th October.
If you want to learn more about the game, you can check out the trailer for Megaquarium as well as the official description below –
A theme park management tycoon game with an aquatic twist.
Design your displays, look after your fish, manage your staff and keep your guests happy! It’s all in a day’s work as the curator of your very own Megaquarium.
10 level ‘learn the game’ campaign
Sandbox mode with full customisation and random challenge generator
97 species of livestock to discover each with their own unique care requirements
Over 100 different objects to place including filters, skimmers, nitrate reactors, chillers, heaters, food boxes, equipment stations, doors, gates, food and drink dispensers, balloon stands, decorations, paint and more!
Plan staff talks down to the subject, time and frequency to increase your point income even further!
Gift shop and guest facilities
Fully featured theming and decoration system