Path of Exile is one of those games that I keep meaning to check out. As a huge fan of Diablo III (I’ve put over a hundred hours into the game on each platform, including Mac, Xbox 360, PlayStation 3, Xbox One, and Switch), it seems like it might be right up my alley. If I’m honest, it’s probably the fact that it is a free-to-play title that has put me off investing my time into it. A couple of months ago we brought you the news that Grinding Gear Games were working on Path of Exile 2. The particularly exciting thing about this sequel is that it’s more of a companion piece than a sequel. The new campaign will take place alongside the events of the first game and both titles will share the same endgame.
Well, the latest developer update for Path of Exile 2 has just been released and they have no plans to release the sequel this year. Grinding Gear Games is still quite a small studio and just don’t have the resources to push out a new game to the level that they demand. They have said that they hope to show more of the game sometime in the middle of the year, maybe “around E3”.
If you are unfamiliar with Path of Exile 2, you can check out the game’s trailer below along with the official description –
Path of Exile 2 is a new seven-act storyline that is available alongside the original Path of Exile 1 campaign. Both the old and new storyline lead to the same shared Atlas endgame. Path of Exile 2 retains all expansion content that has been created over the last six years and introduces a new skill system, ascendancy classes, engine improvements and more.
Since the death of Kitava, society has been slowly rebuilding. Ambitious men rise to fill the void and their thirst for power is once again corrupting Wraeclast.
Path of Exile 2’s characters are a new set of Exiles who fall into the same class archetypes as those in the original game. As such, they can pick from a set of 19 new Ascendancy Classes that differ from the old ones that are still available in the Path of Exile 1 campaign.
Path of Exile 2 introduces the next generation of Path of Exile’s iconic skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It’s now possible to six-link every skill your character uses.
The entire progression of armour and weapons has been redone from start to finish, alongside entirely new character models and animations. All of your old microtransactions are still compatible.