Ever since Assassin’s Creed IV: Black Flag there has been a lot of interest in the idea of sailing boats in a game. Ubisoft followed up by adding boats to Assassin’s Creed Origins and Assassin’s Creed Odyssey. It has to be said, these titles didn’t really let you sail as they paid no attention to the wind. Of course, they are working on Skull & Bones but who knows when that game will actually launch. Sea of Thieves has a pretty decent sailing system, but that’s about it Well, it’s about to get some competition as Sail Forth is coming to Xbox One next year.
This new indie game comes from solo developer David Evans and publisher The Quantum Astrophysicists Guild. It promises to provide a mix of both action and discovery. There’s ship customisation, a range of flora and fauna to catalogue, as well as intense sea battles. And to top it all off, you will experience something different every time as all the environments in Sail Forth are procedurally generated. You can check out the trailer for the game along with the official description below –
Sail Forth is a procedurally generated sailing simulator. Roam the high seas for knowledge and glory, documenting wildlife and engaging dastardly pirates in battle. Build your own customized fleet and strategically direct them to gain an advantage over your opponents.
Sail Forth will be releasing in 2020 on all major platforms and is brought to you by David Evans and The Quantum Astrophysicists Guild.