Indie title, Sparklite, has been generating quite a bit of buzz recently. Wearing its Zelda influences on its sleeves the game has had some impressive showings at events like Gamescom and Pax as well as the Nintendo Indie World Showcase and Kinda Funny Showcase. The proceduraly generated 2D adventure will see you puzzling and battling your way to take down the mining industry that blights the world. Well, we now know when everyone will be able to their hands on the full game and that date is the 14th November. You can check out the trailer for the game along with the official description below –
Everything in the world of Geodia is tied together by Sparklite… it’s the life force of the planet, and the inhabitants have learned how to channel it safely. The blue, glowing ore can be harnessed providing a low-level, rechargeable power source. Or, for those brave or greedy enough, it can be consumed for a surge of power with grave consequences. Geodia’s self-titled “Baron” has devised a plot to mine the world’s Sparklite core to meet his own ends. Mining Sparklite in large quantities, the Baron repurposes the ore to fuel his powerful war machines, but the pollution from the consumed Sparklite is corrupting the world. Animals have turned into violent monsters, and the environment is rotting away.
The stricken land of Geodia has a natural defence in its Sparklite core. Periodically, the core causes a Disruption which rearranges the world, setting back the Baron’s efforts. Our heroine, Ada, must stop the Baron before he can obtain the core and gain the power to create a new world in which he has ultimate power. A plucky mechanic, Ada will need to use her cunning and skills to defeat the Baron’s henchmen across five distinct zones. Ada will have to work with Geodia’s weird and wonderful inhabitants if she’s to face the Baron and put paid to his deadly plans before it’s too late.
Our hero, Ada, must travel to each zone of the world to shut down the Baron’s Digsites before it’s too late…