In an effort to calm to the storm, Ubisoft have made some changes to Ghost Recon Breakpoint’s microtransactions. The Gold and Ultimate editions launched on October 1, and early access players were having major problems with the game’s economy. Despite being a full priced game, the game featured a massive amount of in-game DLC.
As reported on by PCGamesN, Ubisoft took to their forums to discuss in-game purchases. The studio went on to say that the time saver purchases that allow players to pay to progress, weren’t supposed to be in-game, yet. “These items were designed as an optional way for players arriving later to the game (Post-Launch) to catch up with those who have been playing for longer and enjoy our co-op and challenging end-game experiences. These Time-Savers have since been removed from our Store for now.”
However, the team didn’t address the masses of other microtransactions present in Ghost Recon Breakpoint. It appears you can buy your way into most in-game systems. This is on top of a paid game, along with season pass and battle pass systems.
It’s becoming a common theme for publishers to add extra microtransactions after launch to avoid negative press. It seems Ubisoft made an error with their plan, and are now having to backtrack. We’ll continue to monitor the situation, as it seems that more needs to be changed to appease the community.
You can read the full forum post here.