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VR is still not a focus for Xbox says Phil Spencer

The front view of the Oculus Rift.

When Xbox were hyping up Project Scorpio back in 2016, there was talk of VR coming to the Xbox ecosystem. PSVR launched that year, and it seemed like the platform could become mainstream. Back then, Spencer’s stance was that the VR technology hadn’t come far enough for Xbox to jump in.

It appears Spencer and the team at Xbox still have a similar viewpoint. In an interview with stevivor, an Australian games outlet, Spencer spoke about whether the team are approaching VR for Project Scarlett. “We’re responding to what our customers are asking for and… nobody’s asking for VR,” Well, that settles it then.


He does go on to give other reasoning behind the lack of support. “I have some issues with VR — it’s isolating and I think of games as a communal, kind of together experience.” said Spencer. He also expressed concerns of market viability, saying that these devices don’t sell through the roof and that players have other, established VR ecosystems to play in.

It is somewhat disappointing that Xbox fans who like this tech don’t have a place to use it. There’s always PC, but PlayStation do have a dedicated platform for VR. Spencer did say that it could happen eventually, but “…that’s not where our focus is.”

Would you like to see Virtual Reality come to Xbox?

Ben Kerry
Previous reviews and news writer for Gamereactor. Fan of action, racing and straight up walkin' in any video game he can get his hands on. When he's not gaming, Ben spends his time listening to way too much Guns N' Roses, watching football and probably eating somewhere...

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